sailor_ed opened this issue on Oct 12, 2004 ยท 16 posts
falconperigot posted Tue, 12 October 2004 at 8:34 AM
TOXE, I'm puzzled how you can rotate the whole of your object with only one point selected...? This is how I work: make a quarter (or whatever portion) of my object. Ctrl+Alt click the vertex around which I wish to rotate. Select All (Ctrl+A), Duplicate (Ctrl+D) then rotate around the Axis I want by 90 degrees (or whatever). Repeat until the object is whole and then weld the close vertices using a custom tolerance. Works great for cut glass or similar where to model the whole thing in one go would be tedious. So this is different on the Mac? Mark