bos opened this issue on Oct 11, 2004 ยท 18 posts
Veritas777 posted Tue, 12 October 2004 at 3:02 PM
Which I would add: IF the next person coming along KNOWS HOW to do BUSINESS.. I have been a consultant to MANY fine artists over the years (non computer artists) and while all were nice people, most were very talented but CLUELESS on how to sell their art to make a living. While this might "offend" those who consider themselves "True Artists"- I found that the artists who have been the MOST SUCCESSFUL were those trained in art schools that stressed Commercial Art & Design. It's because they had experience having to PROVE to their instructors that their designs were valid and would meet a clients needs- (AS WELL AS being artistic.) When an artist understands "What People Want" and applies marketing knowledge along with artistic skills- they can be successful. Being an artist that only wants to do what they want and HOPE that people will buy their art (or get ANGRY when people don't "understand" their art) often "starve". I know of one very successful fine artist who started out in design school, did Ad Agency work (where you must meet client needs and deadlines) did Architectural Renderings (where you must meet client needs and dealines) and finally evolved by his 50's and 60's into an EXCELLENT and SUCCESSFUL painter. His work is extremely "artistic", yet his early commercial world training gave him the business skills to SURVIVE and PROSPER until he could gradually evolve himself into an Art Gallery type of artist. The same is true in 3D Art- (and probably more so)...