WilloW opened this issue on Mar 07, 1999 ยท 3 posts
rtmecon posted Sun, 07 March 1999 at 3:56 PM
One way is to place a cube in the scene, then edit it into a flat wall behind the subject (which will involve changing width and height to fill the entire background area), and then (via the Materials Editor) load and apply a texture map image, e.g., a bmp photo of the desired background scene. If this explanation seems a bit too distilled, let me know by email (rtmecon@sonic.net) and I'll try to elaborate. Bob