kiru opened this issue on Nov 27, 2000 ยท 6 posts
nukem posted Mon, 27 November 2000 at 3:11 PM
There's an option in the Habware .obj plug-in called "vertex scale" or "vertex scaling." By default, it's set at 1. Enter a high value (say, 1000) if you want to scale up. Or, from within Max, select the whole figure/object and do a numeric uniform scale. Right click on the scale button to bring up the scale menu and in the right dialog box (the global percentage dialog box) enter something big like 4000% or 10000%--- whatever you need to make the object editable. Just remember how much you scaled it up by because when you want to export it for use in Poser (which uses very very tiny scales in comparison to 3ds max), you'll have to shrink it by the same percentage. I.e. scale it up 4000%, you'll have to shrink it by -4000%. Oh, I'm using Max R3.1... Not sure how any other versions of Max are laid out, but the concept still applies... Nuke