AmbientShade opened this issue on Oct 12, 2004 ยท 13 posts
diolma posted Wed, 13 October 2004 at 5:03 PM
And don't forget that each light has its own "shadow lite" cam.
Looking through this can help you position a specific light ('cos if you bring up the properties for the same light, as
you alter the x/y/z etc values, the view shifts accordingly)
Once you've got the light positioned, you can work on the values..
But it's still "suck and see"; what looks good in preview mode often sucks in the render:-))
Chers,
Diolma
(Can't spell "Cheers.. I've drunk too much..)
Message edited on: 10/13/2004 17:06