kiru opened this issue on Nov 27, 2000 ยท 6 posts
Jim Burton posted Tue, 28 November 2000 at 4:15 PM
Be aware that the Habaware export for Max 3 has problems with scaling, at least if there is several groups. It gets the math wrong, I've contacted the Habaware guy but its never been fixed. I'm under the impression that Scaler doesn't include UV information, so mapping is lost - I could be wrong on that, though. What I do is bring everything in at 1:1 and then use Max's uniform scaling tool to scale it up 1000X, then when it is finished scale it down the same amount. The proble with this is the items get moved, so I then import a "reference" object and position it back to the right place. Sort of a pain, but it works. Strangest thing is, nobody else has ever mentioned the Habaware bug, but I'm absolutely sure it exists!