digitalman opened this issue on Oct 17, 2004 ยท 17 posts
maxxxmodelz posted Sun, 17 October 2004 at 9:51 AM
Ooops... almost forgot to mention... The lighting controls themselves are MUCH deeper than the ones in Poser. You'll have the ability to include/exclude any object(s) in your scene with any light source, set the lights to affect JUST ambience, specular, or diffuse channels (BIG help when you want to fake GI or do an ambient occlusion pass for post-compositing). Which reminds me, If you're a "post-work" person, then the renderer is much more flexible... you'll be able to render out your scene in passes, seperating elements like shadows, highlights, reflections, alpha, etc. into their own render channel, so that you can import them into Photoshop or a video editor as layers, and have much greater control over them in post. ;-)
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.