draculaz opened this issue on Oct 19, 2004 ยท 33 posts
Incarnadine posted Wed, 20 October 2004 at 6:04 PM
Just to interject a few points of my own here. The most extensive postwork in any of my bryce images was to composite several bryce renders with hand painted masks. The typical is minor mesh fixes on poser exported meshes and perhaps a slight colour/contrast tweak. The bryce interface worked well for me, I must admit. I do however agree with the wish for an object manager (a feature I like very much in Cinmea4D) I still love bryces terrains and am starting to play with their export. (works quite well so far).
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