draculaz opened this issue on Oct 19, 2004 ยท 22 posts
AgentSmith posted Thu, 21 October 2004 at 10:18 PM
Oooo...nice to know, I'm going to try and convince DAZ to have B6 have displacement/normal map support. Zbrushes displacemnt maps are 16-bit grayscale images (probably tifs). Yet another thing I want B6 to have, in and out 16-bit grayscale, and 48-bit color support. AS
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