draculaz opened this issue on Oct 19, 2004 ยท 22 posts
AgentSmith posted Fri, 22 October 2004 at 4:10 AM
It would be nice if we could get B6 to do this. I've seen demonstrations of programs that could accept displacement maps; They would take a flat plane, apply what would LOOK like a mountain terrain map to it (the displacement map), and it would displace the geometry of the the flat plane into a mountain. (Which yes, is how we make terrains in Bryce.) Only the scene with the "displaced" flat plane/terrain would still really only have...1 polygon. And, the displacement maps can be UVMapped. (as in the Rhino above) You see why I want it. AS
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