Tebok opened this issue on Oct 22, 2004 ยท 6 posts
Photopium posted Sat, 23 October 2004 at 12:00 PM
That's the old-fashioned way. In this method, you now have to independantly morph each article of clothing you're going to use on your figure. There's a newer way, and it's called Universal Magic Mags. Yes, this is a shameless self-plug, but it is also an answer to your question :) UMM's are completely invisible both to the user window and to your menu. The only place you can see them is in the Hierachy Editor. The magnets, Zones and Bases are controlled by one "magic" ghost prop, for maximum convienience. The effects are symmetrical on both sides of the model if you want them that way, saving you much time. Finally, you can leave them on and use them, with the touch of a pose, to affect any conforming clothing. Furthermore, UMM's work on virtually any figure with standard body part names. -WTB