firebolt opened this issue on Oct 19, 2004 ยท 8 posts
firebolt posted Mon, 25 October 2004 at 3:10 AM
Ok, I spent some time experimenting with Poser 3 this weekend and did not come much further... I could not find a way to save anything as .pz2 - it saves a pose I put in the library correctly as .pz2, but that's it. Having, for example, hair for a character, it will be removed with it when I delete the character. However, adding hair without a character in the studio will not work. Whatever I did, I could not convince P3 to generate a .MTL file with its exported .obj :-( And, maybe I'm just too dumb, but I did not find a way to put different colormaps on different body parts - no matter which part I select in the Render->Surface (or whatever that's called in the englisch version) it will take the map I select for one part for every other part as well. However, when I get the .obj to Vue and map the standard colormap (that .tif with all the parts painted on) onto it, it looks somewhat acceptable - pale colors as of the standard and all the same kind of surface unless I would do complex bump and shininess mapping. As I exported with groupings, I could also texture each part myself, but I don't think I'll find the time to do that for this project. But I anyway learnt some Poser basics :-)