Doodles opened this issue on Oct 25, 2004 ยท 10 posts
thefixer posted Mon, 25 October 2004 at 12:26 PM
You need to make sure that you have the reflection "quality" set to a high enough level in the material room. If this is set too low and the default is too low then the reflection won't look any good. For a really top reflection for a mirror for example have this set to 1. As dbowers22 said make sure ray tracing is on and up your ray trace bounces if you want a lot of depth to the reflection.
Injustice will be avenged.
Cofiwch Dryweryn.