maxxxmodelz: Ouch! That is realism! You're right, I thought paulwillocks achieved the highest realism i had ever seen, but Liam Kemp totally blew it. I suppose all of us would like to get to that level... As you said, lighting is critical. I'm a photographer myself, with this I mean that, i know how to light scenes, but poser doesn't help too much, i find the lighting system quite unreliable. Even if my knowledge in the 3d area was quite reduced, I've learned a lot during the last couple of months, but the results are quite far from what i want. I may try the HDRI features in PovRay. Think it'll help? Flyerx: I'm quite new to Poseray, not to say a total newbie! I'm going to try playing with the Materials and I'll let you know what i get. I don't think I'm able to rip off the material nodes from poser to send them to you, i believe they're embedded in the program... You know, the Math Variables, sphere maps, and reflections... I'll keep trying in Poseray (thanks for the program btw!) I've posted one of my latest renders, one I don't feel too embarrased of! Quite far from photorealism, but i gotta keep trying! Any comments are welcome. Oh, and thanks for the tips 4140HT! See ya!