And this is the way to get the glass. I apparently didn't come that way, but came to it by choosing the green bumped glass and then putting the white into Transparent, as well as changing the transparency and refraction. Anyway, the DTE bump map is exactly the same in spite of the different name. BTW, lower the refraction, lighter the area behind the glass is gonna be. Changing the scale will naturally change the scale of the bumps. HTH and sorry that I didn't think of it earlier.
Message edited on: 10/29/2004 16:21
-- erlik