Nebula opened this issue on Sep 07, 2004 ยท 39 posts
Spanki posted Fri, 29 October 2004 at 11:47 PM
ok, one more note.. note that I have the Diffuse_Value set to 0. The primary texture comes from the Alternate_Diffuse channel in renders. I still have the texture plugged into the Diffuse channel though, so it shows up in the editor window (but not used from there in the render).
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