AntoniaTiger opened this issue on Oct 30, 2004 ยท 7 posts
softriver posted Sat, 30 October 2004 at 3:31 AM
No. To start, P4 won't take a displacement map at all. As for a bump map, you'll need to make it by hand as an actual image file. It should be grayscale and conform to the texture map. IIRC, you'll also need to save the bump map in .bum format. Hope that helps.