#16 - The following ARE P5 Renders. They are tests I needed to conduct to see where to split vertices to keep P5 from turning them into balloons. I still need to connect the straps to the mask. You'll see I've started adding some geometry to do so, but it needs tweaking. Also I've created some test textures to mimic the Lightwave ones. They are temporary, I just wanted to see if I could get the lenses to look close to LW in P5. I know you've been waiting to see how they'd look in p5 so here you go.