Nalif opened this issue on Oct 30, 2004 ยท 16 posts
SnowFox102 posted Sun, 31 October 2004 at 12:30 AM
I know how to fix that (the only thing I know how o do, it seems ;P ) The eyeball and gloss sphere need to be props, seperate from the figure. 1. Save your figure without the eye spheres. Delete their notations in the PHI file too. 2. Save the two eye spheres together as one object. For more than one eye, save each one. This is important because Poser will be able to put them in the right place. 3. Bring your model into Poser, and import your eyeball object. Make sure to UNcheck "centered", "place on floor", and "percent of standard figure size". It should load in the correct position, in the eye socket. If it shows up as pure white, the ambience has been turned on. Use the material room to set ambient color to black. 4. Now parent the eyeball to the relevant part of the figure. Now you should be able to rotate it normally. :)