Forum: MarketPlace Showcase


Subject: What do you look for in a texture/character set? Feedback needed!

AlleyKatArt opened this issue on Nov 01, 2004 ยท 28 posts


Crescent posted Mon, 01 November 2004 at 5:53 PM

Unfortunately, I'm probably atypical in what I buy, but here's what I look for: Ethnic characters. Xie's face is a good start, but I'd like to see a little more tint to it. Right now, without the face morphs, I'd think it was a standard, though pretty, Caucasian face. (Yes, I know that some Asian complexions don't have a slight yellow or olive tint to them, but I already have enough Caucasian skins to put onto morphed meshes.) I'd like to see a little more realism by way of flaws. Instead of getting 18 make-up options, I'd rather have 2 faces - idealized and very flawed - bags under eyes, a few veins visible, a few scars on face, etc. I'd love to get a set like that so I can blend the face textures together to get a variety of real-world looks. If the package doesn't have a no-makeup option, I won't buy it. End of matter. I like doing fantasy renders and when you're in the equivalent of the 1200s, there isn't much Maybelline around. (And some no-makeup textures look good on the guys, esp. since my people are usually clothed so little differences in male/female body textures wouldn't be noticeable.) Xie's lips are borderline to me. I hate the over-puffed lip look that so many merchants are using. I've gotten to the point where if I see the lips, I ignore the product, regardless of how the texture itself looks. If the upper lip was thinned a bit, I think it would look better. Otherwise the face and body shape look very nice. I just took a look at Dhara, and I think a part of the problem is that you rendered her on a black background for your promo shots. I just assumed it was a dark render instead of a darker skinned female, especially with the blue eyes and brown hair. Hope this helps, Cres