Veritas777 opened this issue on Nov 02, 2004 ยท 28 posts
maxxxmodelz posted Tue, 02 November 2004 at 8:03 PM
Attached Link: http://www.hello-napalm.com/tuts/tut_hdri.html
One other reason for using your own HDRI in a scene, which hasn't been covered much here, is for compositing. Compositing a 3D object into a 2D scene/movie. For example, say you wanted to make a scene of your 3D robot standing in the middle of your living room... and have it lit perfectly using the actual lighting in the room itself. You can do this by creating your own HDRI of the room via a mirrored ball, then use HDRShop to create the maps needed for the scene. The link above gives a decent example of how to make your own HDRI's.Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.