danamo opened this issue on Nov 03, 2004 ยท 19 posts
pogmahone posted Wed, 03 November 2004 at 3:16 AM
I'm wondering why you didn't use an altitude render...does this method give sharper results?
edit to add - though an advantage of your method would be that you could add different bump-maps to individual bits prior to the initial rendering, that would be carried over into the terrain :^) Duh! Re-read your description again, and understand what you mean now.
Message edited on: 11/03/2004 03:23