dcindian opened this issue on Nov 03, 2004 ยท 7 posts
LunarTick posted Thu, 04 November 2004 at 12:37 AM
DC, i have been working on a forrest scene for a while. One thing i'll say is if you tend to have a close up of the ground or show more ground than anything else, try to break the colour up a bit. I would show you mine so you can see what i mean but at the moment i'm in the middle of transfering things from one haddrive to another.
I'll see if i can explain this way, to much green in your image at the moment. Try to break it down with some other colour like maybe a brown. In mine i used two terrains both the same. One i made green and the other was a brown colour.
Now i'm going to let out my secret here on how i got a two toned ground cover ;)
With the terrain that is green(top terrain), go into the terrain editor and edit it so you have holes in it in some areas, go back to the work screen. Now with the bottom terrain choose a brown textur for it, add a bit of bump to it, raise it up so it just starts to poke through the holes you made in the top(green) terrain. with all that done it is just a matter of moving the top terrain up or down until you get an almost even look to it.
Hope this helps and works for you. It took me sometime to get my ground texture looking like it is.
Message edited on: 11/04/2004 00:41