Forum: Poser - OFFICIAL


Subject: OT - The Incredibles

zorares opened this issue on Nov 07, 2004 ยท 26 posts


maxxxmodelz posted Mon, 08 November 2004 at 10:12 AM

"Well, not quite. Tell me how you could do elastigirl with a stock copy of any of those apps."

Off hand, I'm thinking there may be ways to get the effect convincingly using a liquid simulator like RealFlow in 3dsMax, or through Reactor (rope/softbody simulation dynamics), perhaps even using ParticleFlow and MaxScript. It's possible it could be done with a combination of morphing and the bend modifier combined with Reactor rope simulations and MaxScripting too.

Tell me how it was done in Maya, and I'd be able to tell you how the same effect can be simulated in 3dsMax. I don't know about Lightwave or C4D, sorry. But most all of the big apps have very similar features, and advanced scripting capabilities, so that's why I'm saying that it's possible. Basically, just about anything that can be done in Maya can be simulated or duplicated in 3dsMax (don't know about the others, but I assume the same is true).

There's been tons of things done that weren't thought possible, but accomplished in all of those apps by highly creative individuals with great knowledge in their field. Message edited on: 11/08/2004 10:26


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.