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Subject: Advice on camera placement techniques needed


fredramsey ( ) posted Wed, 06 December 2000 at 9:45 AM · edited Sat, 23 November 2024 at 5:46 PM

Hello all, I am currently learning Bryce 4, and have a hard time placing the camera where I want it. For example, I generate a terrain and enlarge it to a good size (say 3 - 4 times using *), and want to take the camera down into a valley. It just seems overly hard to do. I have tried doing Camera to director, using the flyaround control, etc. One of the problems is that you can't tell where you are in wireframe, and in shaded you can't really tell what you're looking at either. Any tips on getting the camera where you want it (other than manually figuring out coordinates)? TIA


jade_nyc ( ) posted Wed, 06 December 2000 at 1:40 PM

file_138873.jpg

Fred: On the side of the interface to the right is a little wireframe cube that controls the Display modes, hover your cursor over that area and it will appear. When you click and hold on it a 'dialog' pops up that lets you view the scene in Sree 3D, Direct 3D and Open GL if your video card supports it. Anyway you will be able to see the scene in solid shaded mode which should help you place the camera better. I usually place the camera from top view in the general area that I want it, then Director to Camera, fine tune the Director View and then Camera to Director. Hope this helps, Jade


warewullf ( ) posted Thu, 07 December 2000 at 4:07 AM

Whoa! I've been using Bryce for over a year and never used that Open GL feature bfore!! Cool!! :O) (I LOVE this forum!!)


fredramsey ( ) posted Thu, 07 December 2000 at 6:39 AM

Thanks. I've tried GL, but I still can't seem to get the results I want. I wish the camera in Bryce was like the ones in Cinema 4D, where you can grab it as an object, and grab a handle to choose the direction it is pointing in.


jade_nyc ( ) posted Thu, 07 December 2000 at 7:41 AM

When you edit the camera's attributes, there's a box you can check to 'Show Origin Handle' and don't forget on the linking tab you can have it track an object. Hope this helps, Jade


dcrich ( ) posted Thu, 07 December 2000 at 9:13 AM

Attached Link: http://www.brycetech.com/

oh poo put the dolly camera in the location you want the camera if you arent looking thru the dolly camera (camera to director..if you are looking thru the director camera) go to top view (its at the left of the screen) use the option "select camera" (mid--bottom right) drag the camera where you want it either with the mouse or with an edit control the little handle at the front of the camera (looks like a stick with a ball on it) can be dragged (drug?) to point the camera where you want it... you can land the camera and it will go into the crevice until it hits the terrain..then you can raise it a bit. then... luck BT


fredramsey ( ) posted Thu, 07 December 2000 at 9:18 AM

Oops. RTFM, I guess :-) I just have a hard time wading paitently through "Real World Bryce 4" and the manual before I start playing... Thanks!


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