BJsHaven opened this issue on Dec 06, 2000 ยท 9 posts
Ironbear posted Thu, 07 December 2000 at 9:01 AM
There's a few that may not apply, but for the most part bryce4 seems to me to just be bryce3D with better handling of import geometry and improved animation capability. Also a few bug fixes... as I understand it, RealWorld Bryce4 was origionally titled RealWorld Bryce3D, but since B4 followed so closely on the heels of B3D, it was held up, rewritten slightly and released [finally] as RW Bryce4. Most of the tips and techniques should work... I even still find a lot of RWBryce2 applicable to Bryce4. One thing that did change... bryce4 imports dxf and 3ds according to wireframe parts, so it doesn't have an annoying tendency to weld imported 3D models solid any more...
"I am a good person now and it feels... well, pretty much the same as I felt before (except that the headaches have gone away now that I'm not wearing control top pantyhose on my head anymore)"