Forum: Poser - OFFICIAL


Subject: UV Mapper question

duckee opened this issue on Nov 11, 2004 ยท 29 posts


Crescent posted Fri, 12 November 2004 at 2:07 PM

You're right - you're completely wrong. ;-) You don't need to remap Vicki after morphing her. Just use the templates you got from DAZ and start painting. (I think DAZ has the SnowSultan ones available with seam guides to help you line things up. Use those. They make texturing much easier.) One thing to realize is that it takes a lot of practice to make decent textures for people. As well, there will be stretching, seams, etc. because no 2D map of a 3D object is perfect. You'll see what I mean if you try to make tattoos, for example. It takes work to get them to line up right, not appear stretched on the model, etc. (You actually have to stretch some textures on the map so they don't look stretched when rendered on the model.) Hope this helps, Cres