Forum: Poser - OFFICIAL


Subject: UV Mapper question

duckee opened this issue on Nov 11, 2004 ยท 29 posts


Crescent posted Fri, 12 November 2004 at 5:24 PM

First, you have to save your model if you make changes to the UV Mapping. It's not clear if you did that from your post, so I'm just emphasizing that. Second, your original map size doesn't determine what size you have to use for creating textures. I've taken templates that were originally 2000 x 2000 and resized the templates to what I wanted, then painted the textures accordingly. When you map an object, you actually map the relative coordinates. If you had a map of the U.S., it would always show NY and LA the same # of miles apart, but the relative scale would change. (I.e. the distance appears bigger on a map that's 2' x 2' versus a map that's only 1' x 1' simply because the map itself is bigger.) Hope this helps, Cres