duckee opened this issue on Nov 11, 2004 ยท 29 posts
duckee posted Sat, 13 November 2004 at 11:53 AM
nomuse, I've read your post like 3 times and I still don't quite understand why I can resize my UV Map and it'll still apply it to my 3d model correctly. Let's say I save my new model, uv map it (where each individual part is resized to fit on the UV Map screen), paint new textures on the uv map save it and apply it to my 3d model... how does it know that that resized UV Map fits to the same spot on my 3d model. I don't know maybe I'm just not quite grasping all of this yet but it seems to me if I were to take something smaller and apply it to something bigger, it wouldn't cover all the space. Kelly