ikercito opened this issue on Nov 15, 2004 ยท 25 posts
ikercito posted Mon, 15 November 2004 at 12:34 PM
I run a PC with WinXP Pro, a P4 at 2.0Ghz, 1gig of DDR Ram, an Nvidia Gforce4 Mx 440, and... two 80gig Hds (with too little free space.. :S)
I use CS3 updated to 3.0.4, and the scene I'm working on lately has, a few (low polycount) 3DS models of furniture, a Poser imported figure, with hair and clothing (trans maps, bumps and all...). Some textures (skin and some clothes) are quite big (around 4000x4000) including their bump maps. There are just 2 spot lights (with soft shadows on), and the render settings are as follows:
Full Raytrace:Off
Shadows, Reflection, Refraction, Bump, Transparency, Light thru Trans: All ON
Antialising: Fast
Object Acc: 4px
Shadow Acc: 4px
Filter Sharpness:100%
Max Ray Depth:8
Skylight: Off
Indirect light: On 100%
Photon Count: 5000
Light Quality: Preview
Accuracy: 16px
The rest is OFF
Basically is a FullBody portrait indoors. Any more info? Hope that's enough! :D
Thx. **After waiting for hours in front of the PC for renders to finish, I had to forget the idea of using GI or anything fancier... that's why the settings are SOOO basic.
Message edited on: 11/15/2004 12:36