Forum: Bryce


Subject: WIP Dragon-egg-cave, last one I swear...

shadowdragonlord opened this issue on Nov 16, 2004 ยท 20 posts


shadowdragonlord posted Tue, 16 November 2004 at 3:55 AM

Aye, Kemal, I plop rendered only the dragon. This is a 6+ hour render, for the non-volumetric scene, and the volume scene renders in just over 3 hours. I think that it's a faster render time because there is only 1 light in the volume scene, as opposed to 11 lights in the non-volume scene, some set to linear and the dragon lights set to squared. I make all the changes in the non-volume scene, then save that, then delete all the lights except the volumetric light (which isn't ON in this image, of course), and turn Volume Visible on from there and save it as a different file. I'll batch render the two right before I go to bed. IF I go to bed... Pogmahone - Aye, the crystal lights really didn't need to be up that high, I just wanted to know that they were working in the render above. I turned them all down to 1/3rd of their power, so they are merely faint glimmers that add some color to the crystals, but you're right they are only side-details, and shouldn't be bright at all... Thanks for all the great ideas, everyone, and for stopping by... Here's the latest render, but it's only at 100 DPI. I usually render for screen first and if it turns out good I'll render it for print later, at 300 DPI or beyond. I think the people need some lighting-work, they aren't very distinct.