Forum: Carrara


Subject: Glass shader and visible edges

Parkie opened this issue on Nov 16, 2004 ยท 9 posts


falconperigot posted Tue, 16 November 2004 at 5:18 PM

The simplest way of getting rid of this is to duplicate your spline glass object, delete all the cross-sections except the 'top' ones and then edit a duplicate shader for this so that the transparency is less and reflection greater. You'll need to reduce the size a tiny bit as well otherwise you get the result in the lower of my two pics. HTH Mark