Parkie opened this issue on Nov 16, 2004 ยท 9 posts
mdesmarais posted Wed, 17 November 2004 at 6:46 AM
Shader ops Fake Fresnel would do it too. . . Really the same effect as Mark is talking about- just that the shader is aware of the angle of the surface being rendered. The environment comment stands either way- giving highly reflective materials something to reflect makes them much more realistic. Good Luck! Markd