Quest opened this issue on Nov 16, 2004 ยท 15 posts
danamo posted Wed, 17 November 2004 at 9:58 AM
I've used UVmapper for a while now Bryster and it's a doddle once you've done it a few times. You import your model into UVmapper, map the various parts in whatever mode suits you and then save the model AND the map with the same name. After painting your textures on the map(I always save a back-up in case I want to change details)you import the model and then import your map exactly as if you were importing any bitmap image to add to a texture. I know you can import Poser figures(I've seen the evidence,lol)and it really is just as simple, probably more so.