Forum: Bryce


Subject: Model from Milkshape - black faces

dgroncki opened this issue on Nov 22, 2004 ยท 6 posts


foleypro posted Mon, 22 November 2004 at 11:57 PM

Paint that face and Turn the 1 into 2 objects then Reverse the normals for that face...I can do this in Truespace by Painting the faces then Importing into Bryce turns those Painted faces into seperate Objects...Understand...? I think in Milkshape3D that Black means Holes or Bad Faces...Hmmm cant remember...Need to go in and find out...I use 1.71 I think is my Version...I bought it for the Gaming Formats Especially Unreal Tournament 2K4...