Forum: Poser - OFFICIAL


Subject: Walk Cycles for Mechs

Robo2010 opened this issue on Nov 24, 2004 ยท 13 posts


Khai posted Wed, 24 November 2004 at 9:35 PM

hmm onething missing with that walk tho.. the toes on the mech are static to the 'Mech's movement.. they should droop as the foot is raised then flatten out to that position (flat) as the foot is put back onto the ground.. (based on the animations for Mechwarrior 3, Mechcommander and Mechwarrior 4) btw I've not grabbed the 'Mech's yet, so I'm not sure on the setup, but does that one in paricular have the 3 toes setup? (front / left / right)

Message edited on: 11/24/2004 21:36