malachi666 opened this issue on Nov 26, 2004 ยท 3 posts
DominiqueB posted Fri, 26 November 2004 at 9:31 AM
Max will do just fine. Start by looking at an existing simple garment ( not a skirt keep those for last they are a special case).My first suggestion is to load up the figure's obj from the Runtime>Geometries folder into Max, then load a simple garment's geometry, study the way the garment's is constructed in regards to the figure, look at the way the body part groups are defined. Take a look at the garment's cr2 file in wordpad (or get cr2Editor from freestuff) and take a look at how it is structured. Before you make garments you must understand how the cr2 file works. There are lots of tutorials out there, some good some not. I suggest you go to the Character and Clothing workshop forum over at http:www.poserpros.com, most of the clothing designers hang out there and are quite helpfull. Arm yourself with lots of patience you may be in for a rough ride but clothing designing is very addictive if you like an artistic and technical challenge.
Dominique Digital Cats Media