Arakon opened this issue on Nov 27, 2004 ยท 6 posts
AntoniaTiger posted Sat, 27 November 2004 at 11:03 AM
Thanks for the reminders. There's likely several ways of getting that input to the displacement node. I've just had the same problem with a window in a wall-prop, and used the default math function. (Also, as has been recommened in another thread, used the background picture as a texture-input to the Ambient channel on a square prop.)