Forum: Poser - OFFICIAL


Subject: Where is the line drawn?

littlefox opened this issue on Nov 27, 2004 ยท 129 posts


Jaqui posted Sat, 27 November 2004 at 10:35 PM

what are the differences between a game model/character and a poser model/character? poly count. games use low poly models and highly detailed textures. poser uses higher poly models with significant detailing in the models. then adds with more detailing in the texture. but the face in a poser texture is far less detailed than in a game texture. so if the item in question is aimed at high poly models, it is lacking in the details which would be required for duplication of a game character. paint the entire game character, facial features and all onto a texture map. then you have duplicated the game character. if parts are on different models you have a significant difference. renders: would not suggest using commercially a render of a character that really looks like a game character, intentionally or not. a render is a 2d image with no way to prove you were not looking to duplicate the game character. for non commercial work there is less chance of the game company taking offense. should the person creating include inspired by? imho: yes. then prospective buyers have the knowledge we need to make a decision on how the product suits our individual needs. I don't actually play any games, so I would never be making anything inspired by a game. I also do not watch much tv or movies.