Lady Cherry opened this issue on Dec 13, 2000 ยท 14 posts
Jaager posted Thu, 14 December 2000 at 2:25 PM
LC, the style of your shirt is excellent. The way that you have done it could use some refinement. The mesh is 5 Megs and I would guess that at least 95% of this is unnecessary. I took it into RDS to see if it could be simplified, but it is so large that I can go get a Pepsi while I wait for it to rotate. You have a large number of polys on the inside which do nothing for the model. The shoulders are about 50 times too big. The bow - at least that. The body of the garment is about right - it could even be a bit more dense. Use the Mesh density there as a pattern for the rest and you will have an outstanding submission. Given its present size, I wonder how useful it will be. I am coming to realize that the texture is the most important thing. As in real world plastic models, the model is merely a structure to hold paint. I do not mean to offend. If what you had produced was junk, I would not have said anything. You show real talent. I would suggest, start with the texture in mind and keep the poly count as low as you can and still have a living garment.