Melvin opened this issue on Dec 12, 2000 ยท 8 posts
loderunner posted Thu, 14 December 2000 at 8:51 PM
you're absolutely correct. I have a scene I was designing at school from imported objects and the scene contains over a million polygons and the .br4 file was 16MB. With Win98SE eating up 30 of the 32 mb of ram, the hd was chugging away trying to manage the textures and objects. it couldn't even make a first pass render in less than 2 hours! I've never had Bryce crash on my Windows pc though. It just chews up all my cpu time. (my 333 is overclocked to 416). oh well, this summer I get a job, some investments come through and I is getting a loaded custom system :)