StolenHeart20 opened this issue on Nov 29, 2004 ยท 6 posts
maxxxmodelz posted Tue, 30 November 2004 at 4:08 AM
Have you tried looking at GestureMax? It works with 3ds 6. Basically, what it does is it converts a figure from its original Poser rig to 3dsMax bones or Biped, does the skinning or physique modifications, translates all the materials (including transparency), and from there you can animate the character natively in Max. However, it's NOT a perfect translation. Some adjustments to the converted rig are still required. Perhaps that might help you with your goal, I don't know.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.