cenozoite opened this issue on Dec 04, 2004 ยท 14 posts
cenozoite posted Sat, 04 December 2004 at 2:30 PM
Thanks for your reply. The funny thing is, I'm not using multiple frames at all. This isn't an animation or anything, just a single still shot. And at the exact instant I parent the camera to the figure (body or hip) the camera moves right then and there instantly, before my very eyes. It's not that it's going back and affecting past frames, it's actually visually moving by itself (jumping, not panning) to another angle/location the moment I set the figure as its parent. It's really bizarre, it just jumps elsewhere right after I click the "Ok" button with the mouse on the "change parent" box. On the other note, I had in fact tried resetting the object back to "universe" via the menu rather than the hierarchy editor, but that didn't work either. It kept acting the same way, and when I subsequently checked the editor it was still listed as parented the same way. Am I crazy? Should I not be able to do what I'm describing with he camera? Basically just "sticking in in place" temporarily so it moves with a figure, and then "unsticking" it later at will? (Again, by later I just mean in physical time, after playing around with the scene, not later frames, since I'm only using one still-shot frame.)