sicowan opened this issue on Dec 10, 2004 ยท 6 posts
Monsoon posted Fri, 10 December 2004 at 11:27 AM
Attached Link: http://www.curvy3d.com/gallery/albums/userpics/SeaAlpha4.jpg
Greetings... Good to see the interest in seascapes. These are all excellent places to start and as Walther says (heya Walther!)I do have a kit for seascapes but I would hold off on getting that. I am nearing completion on a better one called SeaVue that will make that one obsolete and will include tutorials and completed processes so all you will have to do is lock and load. I have spent a couple of years now studying the ocean, it's dynamics and the bazillion photos of surf and sea and have derived a technique that delivers good results. The most important aspects, in my opinion, of a good seascape in 3d is the illusion of motion and the LACK of detail. I've noticed that whenever someone tries to make a detailed wave or detailed foam or wave crest or even just detailed water, many times the result is a plastic looking attempt. If you look at photos of surf and sea, you will find that there is rarely detail...mainly just washes and masses of color. Taking the same approach makes a 3d seascape just like doing a painted one. The link leads to a sketch I just finished. Besides the two rock terrains, there are only 3 objects and 3 alpha planes. If you wish to see many more sea pics, peruse my collected works in the Vue gallery at the Commune. I may even have a couple still here, I can't remember. Also, if you want some wave maps for your terrain, I have some at monsoon.topcities.com near the bottom. If you notice in this particular pic, some of the surf effect is driven by the rock terrain mat instead of the water. I've discovered this to be quite helpful for beaches or land masses in the distance as well as stuff like this. At any rate, stay tuned. SeaVue should be up next week.