Forum: Bryce


Subject: Cool! I got Bryce 4...but

pakled opened this issue on Dec 10, 2004 ยท 18 posts


Stephen Ray posted Sat, 11 December 2004 at 9:03 PM

If you want Bryce to import the texture maps you applied to the figure in Poser. Browse to the location of every texture map applied in Poser, make a copy of them, then save the copy to the same folder that the exported OBJ file is located in. ( that is what D/S does when it exports OBJ ) When Bryce looks for texture maps, it defaults to the same location that the imported obj file came from. If all the texture maps are located at that location it will auto load them. If you have set up your texture maps with alpha channels in Photoshop. Then the maps will load with alpha info for bump and/or transparency. But you may need to assign a texture window to the bump, specularity, or transparency channels in Bryce's Material Lab. The texture window may also need Alpha scaling enabled for the channel setting to be correct. Material options may also need to be manually set to correct the material. I believe the Turbo Importer is suppose to set the bumb channel to the proper texture window. Not sure about the Transparency or Reflective channels.

Stephen Ray