Forum: Poser - OFFICIAL


Subject: I had a dream.....

face_off opened this issue on Sep 29, 2004 ยท 10 posts


an0malaus posted Sun, 12 December 2004 at 4:12 AM

I should probably also mention a couple of rules of thumb I have learnt, abandoned to try something different, and then relearnt along the way.

[Disengage egg-sucking tutorial mode] ;-)

I always zero and lock side-side and twist rotations of the forearm and shin. This avoids nasty broken knees and elbows but makes IK generated poses an imperial sceptre up the backside. The desired pose can still be achieved by rotations of the hand(+shoulder) and foot(+thigh), since their deformation zones only affect the wrist and ankle, not the whole forearm or shin.

V3's Buttock/Thigh bends take on strange appearances if limits are not adhered to . I find the least objectionable way to bring the knee to the chest is bending the thigh alone to its limit of 65, then adding buttock bend to its limit of 30 before resuming thigh bend the rest of the way.

Unfortunately, any buttock bend deforms the groin area of the hip, resulting in even more compression of the already limited mesh in this area. I have had some success compensating for this with magnets centred at the y,z buttock bend coordinates bringing the pubic region forward as the buttocks bend. It's by no means perfect, but third party genitals can retain their shape and recognisability ;-)

And the final rule of thumb...

If in doubt, throw magnets at the problem ;-) (I wish Santa would bring me a real modelling tool...)

If anyone's interested, I'll see about bundling up the morphs into injectors.

Prefix-GeoffIX-Suffix

Message edited on: 12/12/2004 04:16



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