ikercito opened this issue on Dec 12, 2004 ยท 7 posts
ikercito posted Sun, 12 December 2004 at 8:16 PM
Mmm... just after posting I started doing some tests in 3dsmax... No diffuse map, just a mix of 2 colors with a wave shader, then used a slightly modified transparency map as a specular map and bump map (inverted), kept the original trans map in the transparency channel, and voila! This was about 5 mins ago, so got to keep adjusting things... it's quite good for now. And it's totally Poser friendly!! Whoever wants it... there it is! :D It provides "natural" highlights and doesn't require too much time... I'll keep working on it. Thanks moochie!