richardson opened this issue on Dec 06, 2004 ยท 64 posts
face_off posted Mon, 13 December 2004 at 3:38 AM
Thanks for the renders Opera - they have great depth. Karl004 doesn't seem to load. Any reason for only having 1 light? 3 point lighting with the shader works well. Granite displacement: This is just a granite node fed into the displament map channel of the texture. It just adds a bit of variation and roughness the the skin - it's pretty much invisible, but you notice it if it's not there. It only renders if you switch displacement on in your render options (you have the option off). I haven't noticed any slow-down in rendertime (but I'm sure you will test it :-) For the face close-ups the granite displacement is sometimes too strong (depends on which texturemaps you are using).
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