chrisdoa opened this issue on Dec 14, 2004 ยท 19 posts
Dizzi posted Tue, 14 December 2004 at 4:12 PM
Another option is to create low res versions of the textures of your prop/character yourself, depending on how close to the camera the prop/character is. I did render 5 V3s+1 M3 with 1000x1000 head and body textures that way. Also remove bump maps where they don't make any difference.