Forum: Bryce


Subject: Help from UV mapper users?

Sambucus opened this issue on Dec 19, 2004 ยท 20 posts


Quest posted Sun, 19 December 2004 at 4:50 PM

P.S. While in UVMapper, select the object and map it to whatever mapping coordinates you intend to use, I often use box. Then Load your texture. If your brick texture is way too small, than you must scale your object UV to conform, so continuously hit the x and y keys to increase the tiling until the image fits. To go the other way use Shift+x or Shift+y. Youll see the image stretching or shrinking to fit your object. Use "U" and "V" instead of "x" and "y" also in conjunction with the "Shift" key for fine tuning. You can also move the texture using the arrow keys to center it on your object.

Message edited on: 12/19/2004 16:55

Message edited on: 12/19/2004 17:04